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Game Jam+ National Winner

Description

I competed in the Game Jam+ international competition from Ireland’s Pulse College venue with a team of four fellow developers and artists. The challenge was to develop a game based on a set list of constraints within 48 hours.

I assumed the roles of Unity Engine Manager, Integration Manager and Programmer, while also providing technical support and mentorship for members of our team who were unfamiliar with the Unity game engine. I was nominated by our team to present our game pitch in front of the panel of judges.

Our survival game “Pyrosapien” won the Popular Vote for Ireland, winning us the opportunity to send one member of our team to Brazil for the International Final. Although we didn't return victorious, we learned a lot in the process and had a lot of fun.

If you’d like to learn more about our game “Pyrosapien”, click here.

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